Product Design × Front-end Development

Complexity,
made clear.

Hi, I’m Jiaqi. I connect product strategy, interface design, and front-end implementation to create digital products that feel simple, intuitive, and trustworthy.

Available for selected collaborations
01 User-first thinking
02 From idea to launch

Core capabilities

Four connected ways I contribute

Strategy, systems, and implementation stay connected from the first question to the final detail.

01

Product & Experience Strategy

Clarifying the problem, user journey, and priorities before design decisions begin.

02

Interface & Design Systems

Creating clear interfaces and reusable patterns that stay coherent as products grow.

03

Front-end Prototyping & Development

Turning ideas into responsive, accessible experiences that can be tested and refined.

04

Gameplay & Systems

  • Building character controls, combat, interaction, quests, resources, and save systems with C++, C#, or GDScript.
  • Focused on systems design, state management, and scalable architecture.

Tools · C++ · C# · Unity · Unreal Engine · Godot

Selected work / 2026

Work built to solve real problems

The content below is illustrative. Replace it with your own projects, roles, and outcomes.

Product Strategy · Experience Design

Digital Product Experience

From problem definition and journey mapping to high-fidelity delivery, creating a shorter and clearer path through complex tasks.

  • Research
  • UX Design
  • Prototype

Information Architecture · Front-end Development

Data Workspace

Restructuring information and key actions so teams can spot change, set priorities, and respond with confidence.

  • System Design
  • React
  • Data UI

Visual System · Responsive Development

Brand & Content Platform

Building an expressive, consistent visual language that keeps content clear and well-paced across devices.

  • Art Direction
  • Design System
  • Web

About me

Design goes beyond visuals.
It’s about understanding and making choices.

Based in Seattle / Shanghai · Open to remote internships

  1. A strong foundation in programming and computer graphics from computer science and mathematics.
  2. A deep interest in visual craft and game design.
  3. Able to communicate across programming, art, and design.
  4. I enjoy solving problems end to end, from low-level technology to the player experience.
Education Fall 2024

University of Washington

  • B.S. in Computer Science & Engineering
  • B.A. in Mathematics

Working process

A clear path from question to delivery

  1. 01

    Discover

    Understand the context, people, and constraints.

  2. 02

    Define

    Frame the problem and align on priorities.

  3. 03

    Design

    Shape flows, interfaces, and reusable patterns.

  4. 04

    Deliver

    Build, test, refine, and prepare for launch.

Let’s build something good

Have an idea?
Let’s talk.

Open to thoughtful product, design, and front-end collaborations.

Email hej986436@gmail.com GitHub FranHoward LinkedIn Jiaqi He
Resume Coming soon
Based in Seattle / Shanghai
Time zones UTC−8 / UTC+8